The ongoing pandemic has affected sports and live events everywhere, and esports has also had to adapt. The international esports company ESL recently worked with partners Drone Champions League (DCL) to convert a planned series of in-person league events to an entirely virtual format, with both competitors and talent located remotely.
To help support and deliver the event, Rocket Surgery Virtual Productions (RSVP), 91ÌÒɫ’s dedicated virtual productions division, was challenged to convert the physical in-venue DCL world into an eye-catching virtual studio set to be used throughout the broadcast.
Unmatched Virtual Set Design
Voyager, the latest graphics rendering solution from Ross, and the Ross UX virtual solutions control software gave ESL the ability to show as many as six live inputs in the virtual set at any time. ESL also chose the XPression graphics platform for scoreboard/character generation, and the Ross DashBoard platform for full system control.
The main production hub was located at ESL’s facility in Katowice, Poland, and RSVP supported the two-day event via home offices in the USA. The RSVP team was able to remotely configure the Voyager systems, build virtual Trackless Camera moves, refine talent keyers and even design the Streamdeck layout for the Technical Director in Poland to trigger. The end result was a series of seamless transitions from the drone races to the on-set talent without ever leaving the game world.
Next up, the DCL season continues in a bespoke virtual world at the Virtual Drone Grand Prix in Proptown, USA. Follow the action on Saturday and Sunday, 8-9 August, at 14:00 UTC, on juked.gg.